Free Ebook Timing for Animation
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Timing for Animation
Free Ebook Timing for Animation
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Review
"Halas and Whitaker's 'Timing for Animation' was, and still is, without a doubt, the best book for students of the art of animation. I can't recommend it highly enough."Bob Godfrey, Oscar winning leading animated filmmaker and author. "Secrets of 'action timing' lucidly explained and demonstrated by two of Britain's most highly respected and adept practitioners. An essential primer for both traditional and C.G. animators."Ken Clark, animation historian and writer"...this is the only publication devoted wholly to one of the most vital concepts in the art of animated film... The book is a vital source of reference for students as well as every studio and every animator... Buy it! You won't be sorry!"Pat Raine Webb, The Dope Sheet, ASIFA (www.asifa.net)"The principles of timing laid out in this book are more applicable (now) than ever before."John Lasseter, Academy Award-winning director and animator, Pixar Animation Studios."Timing for Animation is a great book - it's saved me many times. It's also easy to keep around for reference, it's not a huge coffee-table bible sized book made to impress. It just gives the facts, numbers and formulas and a few drawings to illustrate. Made by animators for animators." Webster Colcord, www.webstercolcord.com"...anyone already studying or working in animation (as well as self taught computer animators) will find this book indispensable both to study and for reference." MC Rebbe, www.thetechnofile.com"A must-have for an animator's reference library"Amazon.com review"This is a must buy for future animators!"Amazon.com review"This is the bible for any serious animator. Although it was principally written for 2D animation, this book has crucial information for any animator (2D, CGI or model animation). It explains simply and clearly how to time a walk or a run; how to give your character a sense of weight; how force is transmitted; the effects of friction; spacing -and much more. The new foreword by John Lasseter puts these traditional skills in today's context, and gives praise where it is due. Every animator, would-be animator, animation studio and animation course should have this book."Amazon.co.uk review"If you only ever buy one animation book in your life - get this one. Timing for Animation gets down to the nuts and bolts of what animations about, and that's timing. Buy it!"Amazon.co.uk review
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From the Publisher
Learn all the tips and tricks of the trade from the professionals. How should the drawings be arranged in relation to each other? How many are needed? How much space should be left between one group of drawings and the next? How long should each drawing, or group of drawings, remain on the screen to give the maximum dramatic effect? The art of timing is vital. Highly illustrated throughout, points made in the text are demonstrated with the help of numerous superb drawn examples. 'Timing for Animation' not only offers invaluable help to those who are learning the basis of animation techniques, but is also of great interest to anyone currently working in the field and is a vital source of reference for every animation studio. John Halas, known as the 'father of animation' and formerly of Halas and Batchelor Animation unit, produced over 2000 animations, including the legendary 'Animal Farm' and the award winning 'Dilemma'. He was also the founder and president of the ASIFA and former Chairman of the British Federation of Film Societies. Harold Whitaker is a professional animator and teacher. Many of his former students are now among some of the most outstanding animation artists of today.
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Product details
Paperback: 148 pages
Publisher: Focal Press (March 6, 2002)
Language: English
ISBN-10: 9780240517148
ISBN-13: 978-0240517148
ASIN: 0240517148
Product Dimensions:
7.5 x 0.2 x 9.8 inches
Shipping Weight: 4.8 ounces (View shipping rates and policies)
Average Customer Review:
4.5 out of 5 stars
77 customer reviews
Amazon Best Sellers Rank:
#865,119 in Books (See Top 100 in Books)
I have many books on the topic and this is a very, very good one. Timing is key and this book proves it. I have many (character) animation books and this one is one of my last purchases. Is it new material, well for the time of its' printing, yes, but many books today have used this books information in various ways. The fact that it is a shorter book makes it easy to access information. What the topic of character animation really needs is a book solely for CG. If this books information was transferred to CG tools it would be the bible. Timing charts are great for 2D but for CG we need to know how to apply this to the graph editor and dope sheet. I'm still waiting for that book. :)
Really helped me understand how to make my 2D drawings more cartoony and have that visual oomph needed to convey emotions and action from 2D into the real world.
Its a great book, yet its too short. I could have used 1000 more pages. I want all kinds of walks, jumps, swings, at different angles. I wish it was organized in levels of difficulty as well. Start out simple, basics like squash and squish, walk cycles, then more dynamic movements, its sort of all over the place. All in all, its a great resource and if you can pick it up for under $10, you won't be disappointed. Yet, I am still searching for a comprehensive book focused on timing and motion for animation.
Was purchased as a gift. Just what she wanted. Perfect for her needs as a learning animator.
This book is very easy to read, it explains timing with a lot of examples. I bought it with the intention of learning about the old time chart but unfortunately it doesn't provide a lot of information about it. It is mentioned though.
Pretty condensed version of animators survival kit. Good to remind yourself of quick ways to do animations
This book was one of the 'suggested' books for one of my college classes. I'm glad I didn't pass it up.This book along with a few others gives you an edge to understanding the mechanics behind animating, movement, etc. You could go so far as to use it in conjunction with a 3D animation book.
If you are beginning in the animation this book really opens your mind despite being very short in pages length. Timing is a basic task you must dominate in order to become a skilled animator. This book contains plenty of examples with concepts like: accents, anticipation, etc. You will enjoy it.
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